There's lots of ripples in the water, but nothing breaking the surface yet. So far, a fairly tame week for news. Nothing on GitHub. Nothing on steam. Nothing on the forums. Officially, at least. I'll hold off on rumor-mongering until something more concrete forms.
What's Good in the Store
This week the store was flooded by new products and packs.
Fredgames77 has put out a new 'Pack Modular School' and a 'Futuristic street bike'. While the school is a fairly completely set of models, it's also extremely expensive when compared against the baseline for similar products on the store. I guess we'll see if that baseline goes up or his price comes down.
Sula continues to add a tremendous amount of old European cars to his portfolio.
Corrosion added several "HD" modeled soldiers if you feel you need more masked gunmen for your game(s): https://www.tgcstore.net/artist/221852
The most exciting stuff this week came from Belidos and Pasquill, respectively. Belidos finally released his very impressive isometric dungeon kit:
Which includes seven sub-packs with a huge pile of items in each one. The best deal, of course, is to buy the main kit which for $9.99 as a sale price gets you access to the entire kit and caboodle. This pack is well worth the buy price if you're looking for a great entry into the 3D isometric genre.
Next up is one of my perennial favorites - Pasquil. Pasquil has put out a clutter kit of high quality, well mapped PBR assets that are also low poly.
Tarkus1971 provided a free music track: https://forum.game-guru.com/thread/213190?page=5#msg2615615
Harrywever (AKA Dagored) provided two new free skyscrapers:
You can get your version here - https://forum.game-guru.com/thread/210761?page=6#msg2615542
Third Party Tools and Tutorials
BOTR added some more dev notes, he is apparently working on an HM2GG 4.0 - https://forum.game-guru.com/thread/219806?page=4#msg2615685
Random Acts of Creativity (WIPs)
Cybernessence posted some new pictures of his water shader. I truly hope his changes get integrated into the GameGuru core ASAP. It's great seeing some fresh development, even if it's not by TheGameCreators directly.
In My Own Works
This week I released my final batch of edits to the publisher (due 5/20) along with some minor changes to art and wording. This however, marks the final bit of changes I can do easily without 'major costs' before the Aug 19th print date.
I also got a picture of my book cover. Looks good. The cover art is what I discussed with my publisher and the format looks good. Mostly minor issues.
For those interested in the custom assets, I'm currently working on a flamethrower, which is 90% functional using the particle system. It's fun to use :)
I've also been on the hunt for some issues with my projectile weapons and other weapons I intend to release with the book. One turned out to be my own personal install - a complete reinstall resolved it. So one down, many to go. I'm really looking forward to release some of these excellent assets!
Michael Messina (AKA Bolt-Action Gaming) is a native of central Pennsylvania, currently residing near York. He is a Linux Systems Engineer, part-time author, part-time Indy game-dev and full-time father. He is currently working on authoring a start to finish guide for GameGuru via Taylor and Francis (via CRCPress).