As part of my process of getting save and load progress correct, I have recruited the help of a game created by a GameGuru community member and artist, to help me anticipate the kind of file layouts, LUA globals and other curve-balls that might throw me should I restrict my tests to the default stock examples. It has already thrown some good 'obvious' issues with basic standalone creation, such as multi-level games that place the FPM files in a subfolder of mapbank (who would have thought GameGuru users needs that ;). Anyhoo, fixing these silly things along the way really gets them out of the way and the result will be a very solid standalone export for V1.13, not to mention the save and load feature as a bonus.
The thumbnail image is taken from the aforementioned user game, and more on this cool family game will be revealed in the next few weeks and a final showing later in the month. For now, you can be warm and fussy over the new fixes that have gone in since the last dev blog: