GameGuru Classic - June Bug Fixes released!

We've just released our second quarterly update for 2021 and continue our pledge of keeping GameGuru Classic bug-free. We once again assaulted the issues board on GitHub, took every report made since March, and hacked away at them.

Here is a run-down of the ones we slew:

* Fonts once again visible after game reloads
* Default character speed correct again for standalone games
* Fixed memory leak relating to internal string management - may also prevent crashes
* Fixed a rotation issue that in some cases could flip an entity to face the wrong way

As you can see, we are really scraping the bottom of the bug barrel these days for Classic. That said, we remain constantly vigilant, so if you do find an issue that you would like to see fixed in the next update please do post it on our issues board here:

If you ever wondered what happened to all the new features we used to constantly add to Classic, you will find our efforts directed towards the successor to GameGuru Classic called GameGuru MAX. Find out more from our regular live broadcasts which you can watch every Wednesday on our YouTube channel: GameGuru MAX YouTube Channel

Rest assured we are committed to developing GameGuru Classic and GameGuru MAX side by side and we will ensure that for as long as there is a GameGuru Classic community we will keep the updates coming :-)