If you haven't seen the newsletter, it bears repeating what was mentioned in there. Notably TheGameCreators is in a bug fixing cycle so it's important you take any bug reports you have and post them over on the issues log on GitHub.
What's Good in The Store
This week's totally subjective analysis of the store reveals not much new. Fredgames continues to pump out products, so check out his store here: https://www.tgcstore.net/artist/250424
Other than that though there a number of notable sales at the top of the page. Give it a look!
Third Party Tools and Tutorials
BOTR released the final version of his autowelder FPSC to GG pipelining tool. Grab it while you can! https://forum.game-guru.com/thread/221285
Similarly BOTR released his final version of his Heightmap tool! https://forum.game-guru.com/thread/221100?page=1#msg2622936
https://forum.game-guru.com/thread/220055?page=2#msg2622953 Amenmoses put together some sound control scripts you can get for free.
https://forum.game-guru.com/thread/219734?page=2#msg2622903 3 Sci-fi animated objects by JPH. A video can be found here:
Random Acts of Creativity (WIPs)
Naelurec got some more interesting updates and custom models. I'm truly interested in seeing where this one goes. The latest update shows a toxic-looking planetscape:
A favorite of mine, the Cogwheel Chronicles had its creator Cybernessence dropping more hints and clues about his current work including a heightmapper tool: https://forum.game-guru.com/thread/213870?page=7#msg2622957
The old master of lighting, Wolf, put up some powerful looking screenshots of a yet unnamed game.
I'm pretty impressed with how far he's come even given his already somewhat legendary status in the community.
Schn33ky posted a game called Dilly Dally Derby, which is actually a complete work at this time. It's a betting game where you choose a horse and it randomly runs them out. It's interesting to me because this is actually a game very similar to one I made back years ago in school. I used monster trucks myself, but I can appreciate the work that went into this.
The biggest news is that Duchenkuke revealed a secret project he's been working on that is now available for public consumption.
Note the custom interface, impressive lighting, use of a powerful vignette and just overall professional feel of the work.
A perhaps better example is this gem:
The atmosphere is intense and palpable. He put a lot of work into the sound design and environments, it features a variety of enemies and is available to be wish listed on Steam (which I personally recommend doing!). https://store.steampowered.com/app/657480/Dark_Skies_The_Nemansk_Incident/?beta=0
In My Own Works
This past week was a flurry of getting people their free products as book purchasers. If I missed you, please contact me on discord, send me a ticket on the TGC store, or send me a message on the forums if all else fails.
Michael Messina (AKA Bolt-Action Gaming) is a native of central Pennsylvania, currently residing near York. He is a Linux Systems Engineer, part-time author, part-time Indy game-dev and full-time father. He is author of a start to finish guide for GameGuru via Taylor and Francis (via CRCPress).
This article represents solely the opinion of the author and does not reflect the opinions or views of TheGameCreators, its employees or its contractors. It likewise does not reflect the views or opinions of www.tgcstore.net and its staff. The author receives no compensation for this work, and it is done solely as a service for the GameGuru community at large.