GameGuru Dev Blog - A Fixin' Day

With the weekend behind us and a small mountain of forum posts, emails and support tickets to get through, Monday is shaping up to be a big one. Some nice surprises, however, including a store release that I helped in a very small way, showing a glimpse of isometric gaming in GameGuru. When you set the third person camera controls to a top-down view, the camera collision will automatically ignore near-camera obstacles to keep the perspective fixed.

The artist has expressed an interest in doing more for this type of gaming, and you should definitely feedback on what you think so far.  You can find the author, Wizard Of Id, in the Asset Store and check out more of his work.  In the meantime, work continues on the V1.12 beta with our beta testing team hard at work on bug finding for you. Fingers crossed for a quick release!